PlayStation has officially welcomed the ultimate space game developer Housemarque to the PS Studios family, to give your gaming experiences a more thrilling and exciting vibe.
PlayStation Studio Head’s Statement
The PS team officially stated on behalf of the head of PlayStation studio, Helmen Hurst that, “Today I’m thrilled to welcome a new member to the PlayStation Studios family. I have been a fan of Housemarque since the studio’s early days when they introduced Super Stardust HD to PlayStation fans. Housemarque’s recent release of Returnal proves the studio is one with incredible vision, capable of creating memorable new games that resonate with our community. This addition enhances the creative force of PlayStation Studios, and I cannot wait to see what the future holds for Housemarque.” This statement was published by the official PS Blog.
Co-Founder Housemarque’s Remark
Housemarque co-founder and managing director Ilari Kuittinen had this to say about his gratitude towards the PlayStation team as well as his hopes for the future of his studio:
“This gives our studio a clear future and a stable opportunity to continue delivering on gameplay-centric approaches, while still experimenting with new methods of narrative delivery and pushing the boundaries of this modern art form. We at Housemarque are gamers, and we have grown from the need to perfect and tinker with facets of games that we have found most fascinating. We are also not known for shying away from running our own course and trying out new combinations. With the backing of SIE and its family of studios supporting us, we can truly grow into our place in the industry and show what Housemarque can create with no limitations.”
Both of those statements feature the kind of carefully worded optimism you expect to see in most acquisition announcements, but that doesn’t mean there isn’t plenty of truth to be found in them. Actually, Kuittinen may have addressed a particularly uncomfortable truth when he said that he doesn’t want Housemarque to shy away from following its “own course.”
The PlayStation team is currently focused on “too big to fail” AAA entries into established franchises over smaller, shorter, original games. So, who’s excited about this collab?